AI Insights · Timothy · October 2021
Top 5 Sandbox-like Games in Oman Q3 2021: Performance Overview
Discover the performance trends of the top 5 sandbox-like games on a unified platform in Oman during Q3 2021, as reported by Sensor Tower.
In Q3 2021, the top 5 sandbox-like games on a unified platform in Oman displayed varied performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the detailed metrics for each game.
Roblox
Roblox Corporation's Roblox showed a steady increase in weekly revenue, peaking at approximately $7.8K in the final week of July. Weekly downloads remained relatively stable, fluctuating between 7.6K and 7.9K for most of the quarter, with a slight dip to 5.5K in the week of September 20. Active user numbers were robust, maintaining around 135K to 141K throughout the period.
Play Together
HAEGIN Co., Ltd.'s Play Together experienced significant revenue spikes, reaching $4K in early August before dropping to more modest figures. Weekly downloads saw a gradual decline from 727 in late June to 221 by the end of September. Active users followed a similar trend, starting at 1.4K and ending the quarter at 737.
Minecraft
Mojang's Minecraft displayed a gradual decrease in weekly revenue, starting at $1.2K in mid-July and falling to approximately $429 by the end of September. Downloads also declined, from 123 in late June to 37 by the end of the quarter. Active user numbers remained relatively stable, hovering around 6K throughout the period.
IMVU: 3D Avatar Creator & Chat
IMVU's IMVU: 3D Avatar Creator & Chat saw fluctuating weekly revenue, peaking at $501 in late July before settling around $488 by the end of September. Downloads decreased from 330 in late June to 89 by the end of the quarter. Active users also saw a steady decline, starting at 3.6K and ending at 1.7K.
PK XD: Fun, friends & games
Afterverse Games' PK XD: Fun, friends & games maintained relatively stable revenue, with weekly figures around $280 to $387. Downloads showed a downward trend, from 6.4K in late June to 2.4K by the end of September. Active users decreased from 61.6K to 45.4K over the quarter.
For more detailed insights and data, visit Sensor Tower.